Monday, June 11, 2018

How to reverse engineer an .exe that uses a .resource file to store an assembly?

Context

I work as a game developer at a studio that develops an MMO. We built an authoritative server but still run into issues with exploits and automation. I downloaded the main bot used to hack our game in an effort to determine how it exploits our server so we can patch accordingly.

Question

I decompiled the .exe using dotPeek to get the source files but ran into an issue: I only got the source files for the launcher. The launcher injects the core assembly into our application at runtime. It does so by storing the assembly as hex data in a .resource file. Any idea of how I can get the source code from this .resource file?

How to reverse engineer an .exe that uses a .resource file to store an assembly? Click here
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